Energy Management vs Time Management: A One-Week Protocol
An hour at 20 percent capacity is not an hour. Rate your energy hourly for a week, find your real peaks and your trough, then match task difficulty to level.
Practical guides, app tips, and ideas on habits and productivity.
An hour at 20 percent capacity is not an hour. Rate your energy hourly for a week, find your real peaks and your trough, then match task difficulty to level.
The three columns, the cost of inaction, and the actual worksheet I filled in before deciding to keep building Loggd in the evenings. Including which fears came true.
List every action in one normal day, then mark each one plus, minus or equals. How to run it without editing yourself, what to do with the result, and when it lies.
Blocking answers when you will do something. Boxing sets a hard ceiling on how long it gets. Here is the clean distinction, plus batching and day theming.
Write a timestamp and two or three lines every time you change tasks. It gives attention residue somewhere to go, and it quietly produces a time log you did not have to keep.
Duhigg splits a habit into three parts, Clear into four. Here is what actually differs, how to find your own cue and real reward, and two worked examples.
Around 100 thirty-day challenge ideas across eight areas of life, each written as a yes or no daily action, split into easy, medium and hard tiers.
Flowtime swaps the Pomodoro bell for a stopwatch: work until your attention breaks on its own, log the block, then size the break to what you just did.
What a chronotype really is, where the four animal names came from, and how to use your type when your job refuses to move. Includes the per-type schedule table.
A to-do list is a permanent record of what you have not done. A done list is the same day, inverted. Here is how to run one in three lines a night.
The formula is one sentence. Choosing the anchor is the whole skill. Thirty concrete habit stacks for mornings, work, evenings, parents and remote days, plus why stacks break.
A dopamine menu is a pre-written list of rewarding things to do, sorted by how long they take. Here is how to build one, and an honest note about what the name actually means.
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